Friday, 29 June 2012

Operation Sealion AAR: Breakthrough

Hello All

 Before I get on with the after action report, I'd like to say a big thank you to Arran AKA TheSignal on WWPD for making my new blog banner. His internet fu has made something far better than anything I could have done.

 So I played another Operation Sealion game against Derek's US Armour.

The Hungarian 1st army is was back in combat in Worcestershire, but quickly run into the 3rd US Armoured when the allies counter attack. 


Mission - Breakthrough 
Points - 1750pts 
Campaign - Operation Sealion




US 3rd Armoured Division
  • 2 HQ Shermans
  • 4 Sherman (76mm)
  • 4 Shermans
  • 4 Stuarts
  • Full Armoured Rifle Platoon
  • Recon Platoon
  • 2 M10s
  • Rifle Platoon
  • 3 Priests
Hungarian 26th Assault Gun Division
  • HQ Zrinyi II
  • 3 Zrinyi II
  • 3 Zrinyi II
  • 3 Zrinyi II
  • 3 Tigers
  • Full Assault Pionner Platoon
  • 3 43m Rockets
  • Sporadic Stukas





SETUP AND DEPLOYMENT
Photobucket



Photobucket

Photobucket
The US armour masses for the attack

Photobucket
The a platoon of Zrinyi II and the company commander hide in a forset

Photobucket
Spearhead and recon moves



UNITS IN RESERVE
US 3rd Armoured Division
  • M 10s
  • Rifle Platoon
Hungarian 26th Assault Gun Division
  • 3 Tigers
  • 3 Zrinyi II
  • 3 Zrinyi II





DEPLOYMENT SUMMARY
US 3rd Armoured Division: The 3rd Armour set up aggressively
Hungarian 26th Assault Gun Division: The Hungarians hide waiting for the storm to brake



TURN 1
Photobucket
Here comes the attack!

Photobucket
Stuarts sneak around the sides

Photobucket
The Zrinyi II pop forward and bail two Shermans

Photobucket
Stukas arrive and ment a wall of .50 cal lead



COMBAT CASUALTY SUMMARY
US 3rd Armoured Division
    Hungarian 26th Assault Gun Division





      TURN 1 SUMMARY
      US 3rd Armoured Division: The US advance into the Hungarian lines.
      Hungarian 26th Assault Gun Division: No Resevers, Hungaians sit tight.

        TURN 2
      Photobucket
      The Shermans flank the Zrinyi II's and get 3 hits out of 4 dice needing 6's!

      Photobucket
      Stuarts shot up the Rocket Launchers

      Photobucket
      Over view of the board


      COMBAT CASUALTY SUMMARY
      US 3rd Armoured Division
        Hungarian 26th Assault Gun Division
        • Zrinyi Platoon - Destroyed
        • Rockets - 2 Stands





        TURN 2 SUMMARY
        US 3rd Armoured Division: The US out flank the Hungarian lines
        Hungarian 26th Assault Gun Division: No Reseves, not much of a turn, the Company Comander Goes to Ground and hides next to the destroyed platoon.



        TURN 3
        Photobucket
        The Stuarts keep on pounding the Artillery

        Photobucket
        The Shermans blaze away at the company commander but fail to hit anything.

        Photobucket
        The Hungarian reserves finally turn up.

        Photobucket
        The Tigers get stuck in quickly taking out a Sherman 76mm

        Photobucket
        The Pioneers move towards the objectives.

        Photobucket
        Overview of turn 3


        COMBAT CASUALTY SUMMARY
        US 3rd Armoured Division
        • Stuarts - 2 Tanks
        • Sherman 76mm - 1 Tanks
        Hungarian 26th Assault Gun Division
        • Zrinyi Platoon - Destroyed
        • Rocket Artillery - 4 Stands





        TURN 3 SUMMARY
        US 3rd Armoured Division: The US try to finish off the Hungarian left flank before the reserves turn up.
        Hungarian 26th Assault Gun Division: The reserves turn up but it looks like too little to late...

        TURN 4
        Photobucket
        The US reserves turn up and take the far objective

        Photobucket
        The Stuarts run away from the Hungarian reserves

        Photobucket
        The Armoured Rifles shot up the Poineers, pinning them.

        Photobucket
        The 76mm Shermans try to flank the Tigers

        Photobucket
        The Stukas return and attack the newly arrived infantry

        Photobucket
        The Tigers keep up the pressure on the retreating Stuarts


        COMBAT CASUALTY SUMMARY
        US 3rd Armoured Division
        • Stuarts - 2 Tanks
        • Sherman 76mm - 1 Tanks
        • Infantry - 2 Stands
        Hungarian 26th Assault Gun Division
        • Zrinyi Platoon - Destroyed
        • Rocket Artillery - 4 Stands
        • Pioneers - 2 Stands





        TURN 4 SUMMARY
        US 3rd Armoured Division: The US move there forces towards the objectives.
        Hungarian 26th Assault Gun Division: Try to contest the objectives.



        TURN 5
        Photobucket
        The M10s arrive...

        Photobucket
        ... and shot up the Zrinyi

        Photobucket
        The Sherman 76mm take out a Tiger

        Photobucket
        The Shermans and Stuarts get shot up.

        Photobucket
        With the Pioneers still pinned the Zrinyi Platoon tries a desperate assault to contest the objective, but are wiped out by the defensive fire.


        COMBAT CASUALTY SUMMARY
        US 3rd Armoured Division
        • Stuarts - Destroyed
        • Sherman 76mm - 1 Tanks
        • Infantry - 2 Stands
        • Shermans - 2 Tanks
        Hungarian 26th Assault Gun Division
        • Zrinyi Platoon - Destroyed
        • Rocket Artillery - 4 Stands
        • Pioneers - 2 Stands
        • Zrinyi Platoon 2 - Destroyed





        TURN 5 SUMMARY
        US 3rd Armoured Division: The US forces move more platoons to cover the objective.
        Hungarian 26th Assault Gun Division: The Pioneers fail to unpin and all attempts by the Hungarians to contest the objective fail.



        TURN 6
        The US hold the objective and win the game


        COMBAT CASUALTY SUMMARY
        US 3rd Armoured Division
        • Stuarts - Destroyed
        • Sherman 76mm - 1 Tanks
        • Infantry - 2 Stands
        • Shermans - 2 Tanks
        Hungarian 26th Assault Gun Division
        • Zrinyi Platoon - Destroyed
        • Rocket Artillery - 4 Stands
        • Pioneers - 2 Stands




        A 5-2 win to the US. A good game but I completely mis judged the distance my reserves would have to travel to get to the objective. With the platoons on the table getting maulled early on I was always fighting an up hill struggle. Next time Derek next time!




        Generated by WWPD's BatRepper Software.

        2 comments:

        1. Go Allies! Another nice batrep and I your new banner is cool.

          ReplyDelete
        2. Nice report. I like the new Banner.

          ReplyDelete