Tuesday, 30 September 2014

Beyond the Foxholes - Episode 19

Hello All

In Act One we join Ben, Winner Dave and Adam as they chat about what they have been up to recently, Battlefront news with Early War sale, Barbarossa, new Fate of a Nation book plus more and finally they round out the act with Winner Dave's mail bag.

In Act Two the guys chat about the Euro GT, Adam and Winner give their AAR's and the guys think about how to improve the tournament going forward.

In Act Three thanks to a few technical problems we join Ben, Adam and Jessica to go through 10.1 and a look at how to deal with Super Heavy tanks.

Monday, 29 September 2014

Blog Highlights - September

Hello All

September has come and gone (well almost) and it's time to look at the blog highlights from other blogs around the net.
We start off this month with a new podcast, the guys over at Dice Devils our now two casts into their podcasting debut.

You can see episode zero here and episode one here.

Friday, 26 September 2014

Flames of War Tactics - Artillery 101

Hi all Coxer here

from today talking about the uses of artillery. (And a pic of some I found in Cyprus)

I'm going to be honest and say artillery is one of my favourite things to use and my favourite thing to moan about too.

Artillery can range from mortars through to off shore cruisers in flames of war - there is plenty of debate about having artillery represented on the board - as to scale artillery would be further back. Alongside this there have been several 'artillery park' lists with 16+ guns which are possibly not that fun to play against. So I'm going to take you through the mechanics in game if artillery, the uses (smoke, pinning, killing) and some tactics on them.

Wednesday, 24 September 2014

Great War German Infanterie Machine-gun Platoon (GGE704)

Hello all

The next date on my Great War German project. The Infanterie Machine-gun Platoon (GGE704) is done and now the army deal is on the last leg.
The HMG's are what you'd expect, three man teams and a the gun. They are sculpted well and look a but more dynamic than what you normally use too.

Monday, 22 September 2014

New Projects Indian Recce Squadron

Hi everyone!

This blog article is by Jersey James and is partly about a new project, partly about tactics and how I've developed playing Flames of War since I actually started rolling dice for it at the beginning of 2014.

So... more Italians? I hear some of you familiar with my submissions ask... well, late war RSI stuff is on order and on my paint station as always but this new project is slow burn and focused on the new Indian Recce PDF that Battlefront updated in August this year (2014)!
1iC Humber IV marked with two crew.
My early, mid and late war Italians are all infantry... so are my PAVN and some SS that found their way into my home and so I've wanted to do a mech / tank list for a while.

Friday, 19 September 2014

British Airlanding for the Euro GT

Hi All Adam here and I have a difficult decision to make! 

Up until 24 hours ago I was going to take Westfalen to this, but as Ben, Winner and Army were all trying to persuade me to take these guys, and Alex criticized me for thinking of taking them I thought - with 4 recommendations I might as well go for it!
So let's look at the construction of this list. The hq with the bagpiper is essential - needing an extra hit to be pinned is gold dust - when you assault (always through cover!) instead of statistically needing 15 shots to pin you, it's now 18 - I like those odds! Also let's take the extra PIAT's - only way Brits get two.

Thursday, 18 September 2014

Motostrelkovy for the Euro GT

So here's my list and plans for the Euro GT on Saturday at Wayland Games.

My initial plans were to run my amazing Stuart horde from The Bridge at Remargen, but sadly work and traveling have got in the way of my ability to paint up a completely new army. Rather than botch it up, I've fallen back on an army I had lying around - Soviet infantry.

Now I like playing with soviet infantry, there's something about the point the army at the objective and keep going until either you get it, or you run out of army which means I don't have to think too much. This is particularly helpful when I have a dreadful hangover on day two.

The reason I stopped using my soviet infantry before is I got very fed up with not being able to hurt tanks. No matter what I did, integrating pioneers, adding really big guns or just keeping attacking until my army's corpses were clogging the enemy's tracks, I would completely fail to do anything and my men would die and then the tanks would run over them unmolested.

Wednesday, 17 September 2014

Great War German A7V (GGBX01)

Hello all,

After a bit of a break to round out my US Armored Rifles I'm back with more Great War models! This time up the A7V (GGBX01) tanks. 
The first thing that surprised me was the size of them, they are massive! It does make sense for something that had a 18 man crew, but still it dwarfs a Pershing!

Monday, 15 September 2014

Imperial War Museum Great War Exhibit

Hello All

A few weeks ago myself and my wife were in London for her 30th Birthday, while we had to do many less than interesting things (really not a fan of musicals!) we did get a chance to go to the Imperial War Museum that had just had a big revamp and a new Great War Exhibit. With myself and Winner getting into FoW Great War and it being the 100th Anniversary it seemed rude not to have a look around.
My first impression was they have thrown a lot of money at this, so many interactive section and projections. It was very well done. As you'll see below I have tried to show the interactive sections as best as I can but it might not show up that well with photos.

Friday, 12 September 2014

AAR - Late War - 9th Armoured Rifles vs SS-Westfalen - Encounter

Hi All,

It's been a while since myself and Adam have played a game. With Adam looking for GT practice for his SS Westfalan and myself having just finished adding some options to turn my MW Armoured Rifles into a LW list; it seemed like the perfect time to have a game.

I turned up at Adams and we rolled up encounter... we'll be honest we are not fans of Encounter so we quickly had a chat. We decided to play it as we rolled it up and Adam may have to play it at the tournament, but we added the gentleman's agreement that we would both attack from the start (nothing worst than spending 4 or 5 turns with two infantry armies just sitting there!).

So with that we rolled off to see who the attack would be. 

Note:- I forgot my Artillery and Dead Infantry markers, so if it makes the game harder to follow, I'm sorry and promise to remember them for next time.

US 9th Armor Armoured Rifles Company
  • HQ + AA MG
  • Full US Armored Rifle Platoon
  • Full US Armored Rifle Platoon
  • Cav Recon + Stuart
  • Super Pershing
  • 3 Easy Eights + 1 Jumbo
  • 4 105mm Artillery
  • HQ + 2 Schrecks + 4 Trap Teams
  • Full SS Platoon + Faust
  • Full SS Platoon + Faust
  • 2 HMG's
  • 2 Mortars
  • Short Scouts
  • 2 King Tigers (RV) -For the Fatherland
  • 2 Panzer III N's and 2 Panzer IV's
  • 3 Pak 40's (RT)
  • 3 FlaK 43's (RT)

Wednesday, 10 September 2014

List Discussion - 9th Armored, Armored Rifles

Hello All

It's been a while since I have done a list discussion and while I was turning my Mid War Armoured Rifle Company into a Late War version I thought it was a good chance to correct that. Now I will start by saying this is a List Discussion with a bit of a difference, I'm using the New Bridge at Remagen book and the 9th Armoured Rifles list.

So what is the difference from are normal list discussions? Well normally it's about use fine tuning our lists and making the best list we can, well I'm not trying to do that, I'm going to try and make a list that will use some new options I haven't tried before and not use some of the staple units I normally use for the US. I'm doing this as I personally think one of the best ways to improve at any game is to try and play the game without your normal staple as it forces you to think more about what you have to do. Now I will say at this point I don't try to make bad lists, I'm not all about trying to win the game but I like to have a list that has a chance.

Monday, 8 September 2014

Working Out The Kinks - Westfalen Style

Hello all,

As I write this article I've played about 4 games with my SS Westfalen list - and I'm just not finding it working! What do I mean by that? Well despite the fact I've tried variants every time and won every game (4-3, 4-3, 5-2 and 6-1) I'm just not happy with how it's performed in game.

I think if I'd lost it would be easier - you know what went wrong, as it is I keep looking at it's weakness's - artillery target and being assaulted, keep looking at ways to mitigate this - and keep coming up blank. Is it luck I've won?

Friday, 5 September 2014

Setting up Infantry for Defence vs Tanks.

Hi All Coxer here,

this time I'm talking tactics, and how you can set up your infantry to defend an objective.
This can never be a comprehensive article as terrain/opposition will always shape your deployment, but there are a few simple tips and tricks which can help.

Wednesday, 3 September 2014

Westfalen Reinforcements

Hi all another little painting update, 

I've been interspersing my Finns with the odd German unit, and today I have a trio of units all linked to Westfalen - I really like the list and feel there is this opportunity in there to have a really enjoyable and interesting list. As such I've painted up a few options.

Monday, 1 September 2014

Finnish BA-10 Armoured Cars

Hi all

just another little update for my Finn’s.
These little beauties are some Zvezda BA-10 armoured cars, they’re the only wheeled reconnaissance option available to the Finn’s and are useable in Mid and Late war.