Game 1 MSPAR VS Panzer Company - Free for All
||Medium Assault Gun Regiment
SETUP AND DEPLOYMENT
|The board as a whole|
|The Soviet right flank|
|The Soviet left|
|While the SU-85M's get to hold the center|
|Paul heavily weights the right flank.|
|A platoon of Panzer IV's covers the left objective,|
|The nebs go in the center,|
|The Soviets win the dice off to go first and charge on the right flank.|
|The SU-86m's hold the center,|
|The observer gets into the church tower.|
|The German Left flank moves out to get a few shots at advancing T-34/85's.|
|On the German right advances|
|The King Tiger takes a pot shot at the SU-85M's but misses|
|The Nebs smoke the SU-85M's|
|The Panzer IV's only manage to bail a T-35.|
|The Storm trooper back.|
|The Board at the end of Turn 2.|
|The T-34/85's and get a clear shot of the Panzer's|
|Using the woods as cover the T-34's head towards the objective.|
|The SU-85's target the Nebs killing two.|
|The Mortars then target the Nebs killing one and routeing the platoon.|
|The T-34/85's then destroy three Panzer IV's including the 2IC>|
|Paul releasing that the pressure was mounting his objective advances|
|The Panzers on the Left return fire but only bail one tank/|
|The Tiger Kills two SU-85's but the Panzer IV's fail to do any damage.|
|The Board after turn 2.|
|The T34/76's rush the objective.|
|The SU-85's move up to help the advance.|
|The T-34/85's at the back move up to attack the advancing Panzer IV's.|
|The battered Su-85's turn to face the Panzer IV's.|
|The Heavy mortars range in and kill a Panzer IV and bail another.|
|The T-34's add the the damage and destroy one that had got to far forward.|
|Then the SU-85's kill a third tank.|
|The T-34's kill another tank but the platoon holds.|
|But the right flank platoon breaks.|
|The Panzer IV's get some revenge on the T-34's killing one and bailing|
|The board at the end of turn 3.|
|The reserve T-34/85's move up to put pressure on the King Tiger.|
|While the SU-85M's hide from the KT|
|The SU-85M's move up and finish off the platoon and kill the 1IC. The|
Germans are below half strength and with no 1IC or 2IC break.
So 6-1 to the Soviets.
Paul made a mistake by spreading his army out too much, having two more platoons than him I was able have a powerful force go for one objective while I kept enough back to defend my own objectives. I haven't used T-34/85's much but man they are a big upgrade on normal T-34/76s! They made short work of the Panzer IV's and left me to take the objective.
We rolled for the Panzer Gren Firesotrm troops and they were destroyed, so the first game couldn't have gone any better for the Soviets.
Game 2 - StuG Battery Vs Tankovy - Free For All
The battle was fought over a centrally located hill, which was rather large. Alex's opening gambit was to move his motorcycle recce down one flank to put pressure on an objective. Unfortunately they were left unsupported and eventually machine gun fire whittled them down.
10 T34/85s was definitely the way to go, as I was taking casualties nearly every turn. Facing down King Tiger shots, Tiger shots, StuGs and StuHs was pretty nerve racking. Fortunately for me Alex was rolling badly and missed an awful lot, which must have been frustrating. So buckets of dice won the battle over elite dice. One of my platoons had been reduced to the point of taking a morale check, but for once I passed a fearless check.
|Final score 6-1 to Soviets.|
Well, despite what Alex thought I, I thought it was a fairly even match up, although revising the list I had forgotten about the tank riders, which was a bit of a points sink. Alex could have taken more advantage of my having Hen and Chicks and not allowed me to sit there pummelling his StuGs...still it was awesome to break out the T34s again...I have so missed them.
In campaign terms this mean Bykhov is back in glorious Soviet hands and the German firestorm troops have retreated into the city of Mogilev.