Last week we had an overview of the new Team Yankee rulebook and I mentioned the stat cards. Today we are going to have a look at them.
So the first thing that jumps out are the different courage values depending on what you are rolling for. We understand that rules like Protected Ammo are gone and instead these benefits are included in the Remount score (it seems like one of the ways of making the game more streamlined).
Also ratings like Trained are gone, the Soviet T-72 is hit as if it was "Trained" but it's skill level is "Conscript". The different movement rates are interesting, and doubling through terrain seems to be an option.
A quick look at the tanks stats shows the M1 and the T-72 seem to be quite close in ability. It'll be interesting to see how the Leopard and the Chieftain/Challenger match up compared to these two.
That's it for this week, next week we will look at the Formation Cards.
Thanks for reading